Ronn LeFeuvre
Programmer and Game Designer
Download my resume as a .doc or as a .pdf
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S K I L L S
- Programming: C/C++, OOP, AI design, ActionScript, OpenGL, MEL, PHP, Cold Fusion, HTML, SQL, UML Diagrams
- Tools: Maya, 3D Studio Max, Flash, VSS, Photoshop, Premiere, Final Cut Pro, MySQL, Oracle
- Artistic: Game Design, Level Design, Layout, Creative Writing
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E D U C A T I O N
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The Art Institute of California-San Francisco Oct 2003 - Sept 2005
BS Visual & Game Programming
- Programming in C++ using OOP concepts and design patterns
- Developing a "gossip simulator" which focuses on AI design and human interaction
- Writing game and level design documents, several which were used for smaller projects
- Acting Technical Director of a team of students creating an Unreal Mod
- Computer graphics: ray-tracing algorithms and OpenGL
- Shading and lighting in Maya and Renderman
- Modeling, rigging and animation in Maya and 3D Studio Max
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Ohlone College, Fremont, CA Aug 1996 – June 2000
AA Multimedia and Liberal Arts
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E X P E R I E N C E
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KickFire, Inc., Saratoga, CA Aug 2000 - Sept 2001
Director of Product Engineering
Cold Fusion Programmer, UI Designer
- Progressed from QA tester to Director of Product Engineering
- Created custom tools for a team of 15 programmers
- Trained development team to use specialized custom tools
- Standardized and modularized code
- Aided in the design of the user interface and experience
- Partnered with a UI expert to implement design sketches in HTML/Cold Fusion
- Ensured cross-browser and cross-OS compatibility
- Laid out attack plans for the QA team
- Maintained a code base of hundreds of files with Visual Source Safe
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Ohlone College, Fremont, CA Jan 1999 - Dec 1999
Multimedia Designer
- Created two Shockwave programs for the Ohlone Nutrition department
- Programmed a tutorial to teach the use and implication of Cascading Style Sheets
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